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2010.09.17A Couple More Thoughts About Halo Reach

Thought one is short. Well, it's "short." That's because when I powered up to play the game yesterday, I finished the game within ten minutes. I guess it was pretty predictable given what was happening in the storyline. Still, seems a crime to have played the game for all of maybe 7 hours total and have completed the story. I guess that's where games are going now, though — they emphasize the online experience so much (which generates revenue for Microsoft) that the players who prefer to, or must, remain offline to play come in second. Happily, there are plenty of "firefight" scenarios to console yourself with the "package" is delivered. Thought two is "Covenant." Bungie made the covenant players heartier — even on easy mode, the little turtley dorito guys and the jackals are more durable than before. And the dorito guys don't come off as insult comics this time — thank you, Bungie, for giving them something to speak other than Don Rickles meets Daffy Duck. They're alien to us, after all; thanks for making them fighters instead of slapstick comics.


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