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2010.06.12Final Thoughts on Splinter Cell: Groundhog Day

I'm really glad Ubisoft added the "Deniable Ops" section to Splinter Cell: Conviction (Link to Amazon.com). I've been having a lot of fun with those, although the lack of save ability was damn frustrating — because playing them meant devoting the entire evening to the game, because even though you "save" at various points through each scenario, they're only saved in RAM (that's why I called the game "Splinter Cell: Groundhog Day" to begin with). Needless to say, completing the Deniable Ops meant devoting much more time to the game than I wanted to on a given day. Still, the ops were enjoyable, and obviously challenging (at least, to me).


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