| 2010.06.12 |
I'm really glad Ubisoft added the "Deniable Ops" section to Splinter Cell: Conviction
(Link to Amazon.com).
I've been having a lot of fun with those,
although the lack of save ability was damn frustrating because playing them meant devoting the entire evening
to the game, because even though you "save" at various points through each scenario, they're only saved in RAM
(that's why I called the game "Splinter Cell: Groundhog Day" to begin with). Needless to say, completing the
Deniable Ops meant devoting much more time to the game than I wanted to on a given day. Still, the ops were
enjoyable, and obviously challenging (at least, to me).
|