| 2010.05.18 |
Tom Clancy's Splinter Cell Conviction
(Link to Amazon.com)
is still a fun play. But I've got one problem with it: the game does not persist
game data from the "Deniable Ops" section. I thought I'd try one out about a week ago. I've been trying it out every night since. That's
because I can get only so far before I have to, oh, I dunno... go to bed because it's now one-freakin'-thirty and I hafta get up at six.
Trouble is, the game doesn't persist the current op up through the most recent save point. Oh, it saves it in RAM, so when your character dies
you restart from there - but it doesn't persist that information, so the next night when I get home from work, I start all over
again. The op I just completed (and I do mean just) was a five-part mission. In each part, you're expected to dispose of
between ten and twenty enemies, depending on how stealthy you are (if you're detected, an additional ten bad guys show up). I'll say I've
become fairly good at the first three maps, anyway.... because I've played them every night for over a week!
|